Explicación de como hacerlo acáI want to make the camera follow the player avatar around the screen. I know I can do this by making it a child of the avatar, but I don't want to do it this way because if I do, the camera will also rotate when the avatar rotates, and since the avatar will be doing a lot of sudden 90-degree turns, this is very disorienting for the player. How do I tell the camera to keep the avatar in the center of the screen, but not rotate when the avatar rotates?
http://forum.unity3d.com/threads/making ... ect.32831/
https://www.raywenderlich.com/69392/mak ... -2d-part-1
https://www.raywenderlich.com/69544/mak ... -2d-part-2